About Frame Flip
Could the first words you notice change how the same situation feels? Frame Flip is a small original web game that pauses over everyday choices. Its Korean name, 말만 바꿨는데, roughly means “Only the wording changed.”
Why these six situations?
A water cup, a picnic, a desk lamp, a show, stickers, and a shared puzzle provide different kinds of numbers without threatening scenarios. They use capacity, probability, past records, counts, a fictional budget, and completed sections. Every situation and number is made up for this game, not information about a real product, show, or forecast.
How the pairs are written
Objective conditions and available actions stay the same within each pair; the focus of the sentence changes. For example, if 12 of 80 seats remain, 68 are reserved. The arithmetic needs to match before the wording is worth discussing. The fact explanation shows both parts and the total.
Everyday language is broader than equations. “Seats available” might suggest an opportunity; “seats reserved” might suggest popularity. We do not claim to have experimentally controlled every interpretation.
Make it a conversation
Instead of attaching a personality label to the result, ask what each description made you picture. Unchanged choices can be interesting too. Choosing differently is no reason to label someone irrational or biased.
Small design commitments
You can choose immediately without signing up. No ad view or share is required to see a result. We do not invent participant counts, average scores, or diagnoses. The methods, rules, and privacy pages are available before playing.